все три купленных контроллера оказались уже прошитыми. они просто издеваются.
тратить еще деньги на пики - нету возможности.
но есть 2313.
часть программы переписал, но вот подсчет импульсов я не понимаю.
если кому не сложно, то как преобразовать функцию void CountPulses(BYTE byMeasurementTime) для 2313?
вот исходный код:
- Код: Выделить всё • Развернуть
/**************************************************************************\
FILE ..........: BEEPER.C
AUTHOR ........: Vitaly Puzrin
DESCRIPTION ...: Alarm buzzer (lost aircraft locator) firmware
NOTES .........: For non commercial use only.
COPYRIGHT .....: Vitaly Puzrin, 2000
HISTORY .......: DATE COMMENT
---------------------------------------------------
11.05.2000 First version.
\**************************************************************************/
#include "12c508.h"
#define BYTE unsigned char
#define WORD unsigned long // !! 16 bit in this C compiler
#define clear_cfg &= 0, |= 0x03E0
#define MCLR_OFF &= ~0x10
#define CP_OFF |= 0x08
#define WDT_OFF &= ~0x4
#define OSC_INTERNAL |= 0x02
#pragma config clear_cfg, MCLR_OFF, CP_OFF, WDT_OFF, OSC_INTERNAL
#define TIMER_OVERFLOW 26 // Defines system timer rateя - 150 Hz (6ms)
#define PULSE_ONE_MAX 3
#define PULSE_ZERO_MAX 6
#define CYCLE 16 // Measuring cycle length (in 1mHz ticks)
#define PULSE_MIN (700/CYCLE) // Min. default possible pulse len.
#define PULSE_MAX (2200/CYCLE) // Max. default possible pulse len.
#define ALARM_PERIOD 90 // Sound alsrm pause (used to measure pulses)
#define BAD_PULSE_MAX 4 // Max bad pulses count duging alarm pause
// (if more, then alarm turns on)
#define GOOD_PULSE_MIN 15 // Min good pulses count duging alarm pause
// (if less, then alarm turns on)
#define CLBR_TIME 30
#define CLBR_BAD_PULSE_MAX 8
#define CLBR_GOOD_PULSE_MIN 1
#define INPUT GP0 // Control pulses input
#define OUT1 GP4 // Buzzer output 1
#define OUT2 GP5 // Buzzer output 2 (inverted, to get more power)
BYTE BadPulseCnt; // "bad pulses" counter
BYTE GoodPulseCnt; // "good pulses" counter
// Control pulse bounds are stored here
BYTE byPulseMin; // min. pulse bound
BYTE byPulseMax; // max. pulse bound
#define FILTER_LEN 8 // Filter len
#define FILTER_EXP 3 // Fliter len exp. (for fast division)
BYTE byFilter[FILTER_LEN]; // Filter data aray
BYTE byFilterPtr;
WORD wFilterSum; // Filter data sum
BYTE byFilterOut; // Filter output (sum? divided by 8)
BYTE byTmp;
#define ALARM_ZONE 3
/**************************************************************************\
Tone generation
Entry: byPer - wave period, byPerCnt - wave count
Exit: -
\**************************************************************************/
void Sound(BYTE byPer, BYTE wPerCnt )
{
for( ; wPerCnt; wPerCnt-- )
{
byTmp = byPer;
do { nop(); nop(); byTmp--; } while( byTmp!=0 );
OUT1 = 1;
OUT2 = 0;
byTmp = byPer;
do { nop(); nop(); byTmp--; } while( byTmp!=0 );
OUT1 = 0;
OUT2 = 1;
}
}
/**************************************************************************\
Siren sound
Entry: -
Exit: -
\**************************************************************************/
void AlarmSound(void)
{
BYTE i;
for( i=80; i>20; i--)
Sound( i, 15 );
for( i=20; i<80; i++)
Sound( i, 15 );
for( i=80; i>20; i--)
Sound( i, 15 );
for( i=20; i<80; i++)
Sound( i, 15 );
}
/**************************************************************************\
Filter reset
Entry: -
Exit: -
\**************************************************************************/
void filter_init(void)
{
// Zero filter contents
for(byTmp=0; byTmp<FILTER_LEN; byTmp++)
byFilter[byTmp] = 0;
// Zero all internal variables
byFilterPtr = 0;
wFilterSum = 0;
byFilterOut = 0;
}
/**************************************************************************\
Putting new data to filter
Entry: byNewData - new data to put into filter
Exit: buFilterOut - filter output
\**************************************************************************/
void ProcessFilter(BYTE byNewData)
{
wFilterSum -= byFilter[byFilterPtr];// Take off old data
byFilter[byFilterPtr] = byNewData; // Take in new data
wFilterSum += byNewData;
if ((++byFilterPtr) == FILTER_LEN)
byFilterPtr = 0;
// Let's calculate filter output
// We round result
// byFilterOut = (wFilterSum + (FILTER_LEN >> 1)) >> FILTER_EXP;
byFilterOut = wFilterSum >> FILTER_EXP;
// wTmp = wFilterSum + (FILTER_LEN >> 1);
// byFilterOut = wTmp >> FILTER_EXP;
}
/**************************************************************************\
Pulses measuring. Counting "good" and "bad" pulses
Entry: byMeasurementTime - measurement time.
Выход: -
\**************************************************************************/
void CountPulses(BYTE byMeasurementTime)
{
BYTE PulseCnt; // Pulse length counter.
#define OvfCnt byTmp
// BYTE OvfCnt; // Timer overflow counter. Used for rude count of
// "ones" & "zeroes" in control pulses
BadPulseCnt = 0;
GoodPulseCnt = 0;
TMR0 = 0;
for(;;)
{
//-------------------------------------
// Wait riseing front (pulse start)
OvfCnt = 0;
while(!INPUT)
{
// Generate system time pulses (150 Hz)
if (TMR0 >= TIMER_OVERFLOW) {
byMeasurementTime--;
OvfCnt++;
TMR0 = 0;
}
if (OvfCnt > PULSE_ZERO_MAX)
{
BadPulseCnt++;
OvfCnt = 0;
}
if (!byMeasurementTime)
return;
}
PulseCnt = 0;
//-------------------------------------
// Measure pulse length. We wait falling front,
// but no longer, than 2500us
while(INPUT)
{
// Generate system time pulses (150 Hz)
if (TMR0 >= TIMER_OVERFLOW) {
byMeasurementTime--;
TMR0 = 0;
}
else {
nop(); // That's requied to make
nop(); // both "if" branches equal.
nop();
}
PulseCnt++;
// ifPulse is too long, then finish measureing
// with error.
if (PulseCnt > byPulseMax)
{
PulseCnt = 0;
break;
}
}
//-------------------------------------
// Determin if pulse is "good" or "bad"
// and increment appropriate counter.
if ((PulseCnt < byPulseMin) || (PulseCnt > byPulseMax))
BadPulseCnt++;
else
GoodPulseCnt++;
ProcessFilter(PulseCnt);
// Wait intil pulse is low
// (if measurement was terminated with error).
OvfCnt = 0;
while(INPUT)
{
// Generate system time pulses (150 Hz)
if (TMR0 >= TIMER_OVERFLOW) {
byMeasurementTime--;
OvfCnt = 0;
TMR0 = 0;
}
if (OvfCnt > PULSE_ONE_MAX)
{
BadPulseCnt++;
OvfCnt = 0;
}
if (!byMeasurementTime)
return;
}
}
}
/**************************************************************************\
Program entry point.
\**************************************************************************/
void main(void)
{
//#define i byPrevPulse // Dirty trick, we save one RAM byte here
BYTE i;
BYTE byPrevPulse = 0;
OPTION = 0x07;
TRIS = 0x0B;
GPIO = 0;
byPulseMin = PULSE_MIN;
byPulseMax = PULSE_MAX;
filter_init();
for(i=0; i<5; i++)
Sound( 40, 100 ); // Tell us, that power is on.
// Silent zone calibration
// !!! Throttle stick must be at minimum
// At first, calculate current stick pulse
i = 0;
for(;;)
{
CountPulses(CLBR_TIME);
if (byPrevPulse > byFilterOut)
byTmp = byPrevPulse - byFilterOut;
else
byTmp = byFilterOut - byPrevPulse;
if (byTmp > 1)
{
if ((byFilterOut <= byPulseMax) &&
(byFilterOut >= byPulseMin) &&
(BadPulseCnt <= CLBR_BAD_PULSE_MAX) &&
(GoodPulseCnt >= CLBR_GOOD_PULSE_MIN))
{
if (++i > 10)
break;
}
else
{
i = 0;
byPrevPulse = 0;
}
}
else
{
i = 0;
byPrevPulse = byFilterOut;
}
}
// Tell us, that calibration passed
for(i=0; i<5; i++)
Sound( 40, 100 );
for(i=0; i<5; i++)
Sound( 60, 66 );
for(i=0; i<5; i++)
Sound( 40, 100 );
// We assume, that stick is at minimum, so we
// can say if channel is inverted or not.
// We set pulse bounds in such way, that sirene
// will sound only at minimum throttle.
if (byFilterOut > (1500/CYCLE))
byPulseMax = byFilterOut - ALARM_ZONE;
else
byPulseMin = byFilterOut + ALARM_ZONE;
// Wait 30 seconds before arming pulses guard.
TMR0 = 0;
for(i=30; i>0; i--)
{
// Delay for 1 second
for(byPrevPulse=15; byPrevPulse>0; byPrevPulse--)
{
while(TMR0 != 0xFF); // That's for 0.065 sec (15 Hz)
TMR0++;
}
}
// Infinit loop. Check pulses and turn sirene on
// if signal is bad
for(;;)
{
CountPulses(ALARM_PERIOD);
if ((GoodPulseCnt < GOOD_PULSE_MIN) ||
(BadPulseCnt > BAD_PULSE_MAX))
AlarmSound();
}
}
буду очень признателен за любую помощь!